AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on iOS in Finland Q3 2022
In Q3 2022, the performance of the top 5 entertainment mascot games on iOS in Finland showed varied trends in weekly downloads, revenue, and active users. Key insights from Sensor Tower's data highlight the market dynamics.
In Q3 2022, the top 5 entertainment mascot games on iOS in Finland demonstrated diverse trends in their weekly downloads, revenue, and active user metrics. Below is a detailed analysis of each game's performance based on data from Sensor Tower.
Minion Rush: Running game showed a significant increase in weekly revenue towards the end of the quarter, peaking at approximately $96 in the final week of September. Weekly downloads, however, saw a notable decline from 903 in late June to 143 by the end of September. The game's weekly active users also decreased, falling from 1.9K in late June to 971 by the end of the quarter.
Sonic Dash: Fun Endless Runner experienced fluctuations in weekly revenue, reaching a high of $66 in the first week of August. Weekly downloads started strong with 527 in late June but dropped significantly to 80 by the end of September. The game maintained a relatively high number of weekly active users, though there was a decline from 6.4K in late June to 5.2K by the end of September.
Angry Birds Dream Blast from Rovio Entertainment saw a substantial increase in weekly revenue, culminating at $892 in the last week of September. Weekly downloads grew consistently towards the end of the quarter, rising from 74 in late June to 439 by the end of September. The game also saw a rise in weekly active users, increasing from 757 in late June to 1.7K by the end of the quarter.
World of Peppa Pig: Kids Games had stable weekly revenue, with minor fluctuations around the $300 mark, peaking at $405 in mid-July. Weekly downloads remained relatively stable, ranging between 102 and 180 throughout the quarter. The weekly active users also showed consistency, maintaining around 400-500 users each week.
Crash Bandicoot: On the Run! exhibited varied weekly revenue, reaching a high of $96 in mid-July. Weekly downloads peaked at 236 in mid-July but gradually declined to 59 by the end of September. The game's weekly active users remained fairly steady, with a slight decrease from 987 in late June to 900 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.